Monday 30 September 2013

Cyber Girl Texturing

So this was the first project for second year of UCLAN Game Design Degree.
(Started all the way back in September 2013)

We were given a choice of three pre-made meshes that we would use to develop our hand-painted texture techniques.

Here is my go at texturing the Cyber Girl.

The original mesh (below) is the property of Jochen Bremner (1054 tris)



She started blue...





...then took a more vibrant turn.






Finished texture in Maya






Texture maps