So this was the first project for second year of UCLAN Game Design Degree.
(Started all the way back in September 2013)
We were given a choice of three pre-made meshes that we would use to develop our hand-painted texture techniques.
Here is my go at texturing the Cyber Girl.
The original mesh (below) is the property of Jochen Bremner (1054 tris)
She started blue...
...then took a more vibrant turn.
Finished texture in Maya
Texture maps
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