Monday, 30 September 2013

Cyber Girl Texturing

So this was the first project for second year of UCLAN Game Design Degree.
(Started all the way back in September 2013)

We were given a choice of three pre-made meshes that we would use to develop our hand-painted texture techniques.

Here is my go at texturing the Cyber Girl.

The original mesh (below) is the property of Jochen Bremner (1054 tris)



She started blue...





...then took a more vibrant turn.






Finished texture in Maya






Texture maps